The announced map pool

MapUseful first learning goal
DowntownIdentify repeatable street landmarks
SuburbsIdentify the approaches around recognizable buildings
The TrenchesBuild a reliable landmark vocabulary
Chicago MallRecognize transitions between spaces

Game scenes from the trailer

Blue-clad characters beside a brick storefront in the Hood Warfare 2 trailer
Blue-clad characters beside a brick storefront in the Hood Warfare 2 trailer. Official trailer, 28s; promotional footage; exact game build unknown.
Red and blue characters among houses, trees and parked cars in Hood Warfare 2
Red and blue characters among houses, trees and parked cars in Hood Warfare 2. Official trailer, 33s; promotional footage; exact game build unknown.
Blue-clad character holding a firearm between stocked shop shelves in Hood Warfare 2
Blue-clad character holding a firearm between stocked shop shelves in Hood Warfare 2. Official trailer, 50s; promotional footage; exact game build unknown.

Scenes from a gameplay replay

First-person firearm beside shop shelves and display cases in Hood Warfare 2 gameplay
First-person firearm beside shop shelves and display cases in Hood Warfare 2 gameplay. Stream replay, 15:00; DM809 watermark retained. Exact build and map name are unknown.
First-person firearm in a shadowed alley beside wooden and brick buildings in Hood Warfare 2
First-person firearm in a shadowed alley beside wooden and brick buildings in Hood Warfare 2. Stream replay, 25:00; DM809 watermark retained. Exact build and map name are unknown.

Learn a map for one mode at a time

A bot match can be configured with a selected map and mode. As a general learning routine, begin with the objective, note a landmark you can reliably recognize, and compare different approaches to it.

Keep your notes descriptive before inventing callouts: a storefront or parked vehicle is more useful than an unexplained nickname.

Read the screenshots within their scope

Images on this page show environments captured from Hood Warfare 2 video. Unless the visible UI or source identifies the map, their captions describe the scene without assigning a map name.

Exact routes and positional recommendations remain a separate task for each map.