Quick Guide
- Six modes have different objectives.
- Kills are not the whole task in every mode.
- Destroy The Block gives one life per round.
The six announced modes are Turf War, GangBang, Chaos, Hit A Lick, Destroy The Block and Chain Snatch. Choose a mode by its scoring objective, not just by how much shooting it shows.
On this page
Compare the win conditions
| Mode | Core objective |
|---|---|
| Turf War | Hold territory around the map to earn points for your gang and push the opposing team off its territory. |
| Chain Snatch | Collect chains dropped by enemies to score, and collect your teammates’ chains before the opposing gang gets them. |
| Hit A Lick | Take the enemy gang’s bag and bring it back to your own hood while protecting your team’s bag. |
| Destroy The Block | One gang has the bomb and the other must stop it. Plant or defuse to win; each player has only one life per round. |
| GangBang | Two gangs compete in a team shootout; the gang with the most kills wins. |
| Chaos | Chaos is an individual free-for-all: get the most kills to come out on top. Gang loyalty does not apply to this mode. |
Game scenes from the trailer


Choose a learning focus
For general FPS preparation, choose one objective to understand before worrying about advanced tactics. A mode with a familiar goal can make it easier to separate weapon handling from rule learning.
Destroy The Block has one life per round. That specific rule changes the consequences of a failed engagement; it does not imply an economy or equipment-buying phase.
